It has been stated by Thomas Szasz that what people really need and demand from life is not wealth, comfort or esteem but games worth playing. He who cannot find a game worth playing is apt to fall prey to accidie, defined by the Fathers of the Church as one of the Deadly Sins, but now regarded as a symptom of sickness. Accidie is a paralysis of the will, and failure of the appetite, a condition of generalize boredom, total disenchantment—”God, oh God, how wary, stale, flat and unprofitable seem to me all the uses of this world!” Such a state of mind, Szasz tells us, is a prelude to what is loosely called “mental illness,” which, so Szasz defines this illness as myth, nevertheless fills half the beds in hospitals and makes multitudes of people a burden to themselves and to society.
Seek, above all, for a game worth playing. Such is the advice of the oracle to modern man. Having found a game, play it with intensity, play it as if your life and sanity depended on it. (They do depend on it.)
Robert De Ropp, The Master Game (Pathways to Higher consciousness)